package com.bloody.android.Characters;

import com.bloody.android.Map.Map;

public class Kakashi extends Character {
	
	public Kakashi(int player){
		super(player, 2, 40, 30);
		int [] attackRange = new int[2];
		for (int i= 0; i<attackRange.length; i++)
			attackRange[i]=i+1;
		super.setAttackRange(attackRange);
	}
	
	@Override
	public void setMap(Map map){
		super.setMap(map);
		KakashiAbility ability = new KakashiAbility(map, super.getAttack());
		super.setAbility(ability);
	}
}
